Difference between revisions of "MoreTransparencyOptions:Alpha"
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-=Description=- |
-=Description=- |
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− | This switch replaces the "Transparent buildings" menu option with one that opens a toolbar that can set |
+ | This switch replaces the "Transparent buildings" menu option with one that opens a toolbar that can set transparency and invisibility for many different classes of TTD objects (including trees, stations, depots, town buildings, houses, industries, and objects) independently. |
+ | Except for the right-most, each button cycles normal->transparent->invisible->normal for the objects it controls. The last one toggles whether or not one-way road indicators are hidden when the road-building toolbar is closed. |
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− | http://wiki.ttdpatch.net/85670%7D%0Asrc=http://www.tt-forums.net/download/file.php?id=85670 |
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+ | Each of the settings can be locked or unlocked by control-clicking on the corresponding button. Unlocked settings will be toggled between current and normal with the <nowiki><nowiki>[t]</nowiki></nowiki> key, while locked settings can only be changed by using the GUI. |
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This feature was contributed by Dale ))McCoy[[]]McCoy[[. The transparent-tree hiding code was contributed by Pikka. |
This feature was contributed by Dale ))McCoy[[]]McCoy[[. The transparent-tree hiding code was contributed by Pikka. |
Revision as of 16:02, 21 March 2008
More Transparency Options
Enables more transparency options
2.6 alpha 0 r1826 or later
-=Switch=-
Configuration file: moretransopts on|off
Command line: -ZH
-=Description=-
This switch replaces the "Transparent buildings" menu option with one that opens a toolbar that can set transparency and invisibility for many different classes of TTD objects (including trees, stations, depots, town buildings, houses, industries, and objects) independently.
Except for the right-most, each button cycles normal->transparent->invisible->normal for the objects it controls. The last one toggles whether or not one-way road indicators are hidden when the road-building toolbar is closed.
Each of the settings can be locked or unlocked by control-clicking on the corresponding button. Unlocked settings will be toggled between current and normal with the <nowiki>[t]</nowiki> key, while locked settings can only be changed by using the GUI.
Be careful when building with trees invisible; towns don't like tree removal any better just because you can't see the trees.
This feature was contributed by Dale ))McCoy[[]]McCoy[[. The transparent-tree hiding code was contributed by Pikka.