Difference between revisions of "ECS Vectors"

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One of them is the base one, that defines the minimal amount of cargo and industries, and has two additional functions (adding variable snow lines and removing default industries), which are optional.
 
One of them is the base one, that defines the minimal amount of cargo and industries, and has two additional functions (adding variable snow lines and removing default industries), which are optional.
* [[ECSTownVector|Town vector]]
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* [[ECS Town Vector]]
   
Special houses of the [[ECSTownVector|Town vector]] are represented in a separate GRF [[ECSHouses|ECS Houses]].
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Special houses of the [[ECS Town Vector]] are represented in a separate GRF [[ECS Houses]].
   
5 of them are additional ones. They can be used in any combination, with the [[ECSTownVector|ECS Town vector]] or independently. Every vector disables the default industries, which are similar to the industries, represented in the vector.
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5 of them are additional ones. They can be used in any combination, with the [[ECS Town Vector]] or independently. Every vector disables the default industries, which are similar to the industries, represented in the vector.
* [[ECSBasicVector|Basic vector II]]
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* [[ECS Basic Vector II]]
* [[ECSChemicalVector|Chemical vector II]]
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* [[ECS Chemical Vector II]]
* [[ECSMachineryVector|Machinery vector]]
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* [[ECS Machinery Vector]]
* [[ECSWoodVector|Wood vector]]
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* [[ECS Wood Vector]]
* [[ECSAgriculturalVector|Agricultural vector]]
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* [[ECS Agricultural Vector]]
   
 
Outdated vectors
 
Outdated vectors
* [[ECSBasicVectorTropic|Basic vector for Tropic]]
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* [[ECS Basic Vector for Tropic]]
* [[ECSBasicVectorArctic|Basic vector for Arctic]]
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* [[ECS Basic Vector for Arctic]]
* [[ECSMachineryVectorTropic|Machinery vector for Tropic]]
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* [[ECS Machinery Vector for Tropic]]
* [[ECSConstructionVector|Construction vector]], [[ECSConstructionVectorByPikkabird|Construction vector by Pikkabird]]
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* [[ECS Construction Vector]], [[ECS Construction Vector by Pikkabird]]
* Basic vector I
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* Basic Vector I
* Chemical vector I
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* Chemical Vector I
   
[[ECSVectorsGeneralInformation|ECS Vectors Basics]]
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[[ECS Vectors General Information|ECS Vectors Basics]]
   
[[ECSFAQ|ECS Vectors FAQ]]
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[[ECS Vectors FAQ]]
   
[[ECSSupport|ECS Vectors support]]
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[[ECS Compatibility list|ECS Vectors support]]
   
 
The cargo movement between vectors is represented on the schema [[Media:Cargovectors19.png]]
 
The cargo movement between vectors is represented on the schema [[Media:Cargovectors19.png]]

Revision as of 19:21, 16 June 2011

ECS Cargoes schema (small) v19

ECS Vectors (by George) define 31 cargoes and 36 industries. Running all of them in one game makes the game rather complicated. To give the player control over the number of cargoes and industries, cargoes and industries are grouped into 6 blocks (Vectors).

One of them is the base one, that defines the minimal amount of cargo and industries, and has two additional functions (adding variable snow lines and removing default industries), which are optional.

Special houses of the ECS Town Vector are represented in a separate GRF ECS Houses.

5 of them are additional ones. They can be used in any combination, with the ECS Town Vector or independently. Every vector disables the default industries, which are similar to the industries, represented in the vector.

Outdated vectors

ECS Vectors Basics

ECS Vectors FAQ

ECS Vectors support

The cargo movement between vectors is represented on the schema Media:Cargovectors19.png

Downloads

George's ECS Vectors download page BaNaNaS