Difference between revisions of "ECSTVTCKarlstein"
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'''''Karlštejn''''' |
'''''Karlštejn''''' |
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+ | =Karlštejn= |
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− | =Karlstein= |
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+ | |||
+ | Drawn by Darkwalker, snowed and company colours by George |
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+ | |||
+ | ==General data== |
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+ | |||
+ | ||Tiles|21 |
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+ | |||
+ | Usage|65% |
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+ | |||
+ | Growth Factor|70%|| |
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+ | |||
+ | ==Stockpile size== |
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+ | |||
+ | ||'''Level'''|'''Tourists''' |
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+ | |||
+ | Very low|229 |
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+ | |||
+ | Low|328 |
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+ | |||
+ | Normal|468 |
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+ | |||
+ | High|669 |
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+ | |||
+ | Very high|956 |
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+ | |||
+ | Ultimate|1365|| |
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+ | |||
+ | ==Location/Positioning Conditions== |
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+ | *Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
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+ | *Build > 3 tiles from desert tile |
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+ | *Build on terraformed land (certain tiles must be sloped) see image |
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+ | *Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map) |
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+ | *Build > 31 tiles away from other layout of Tourists centre |
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+ | |||
+ | [http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions] |
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+ | |||
+ | ==Features== |
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+ | |||
+ | Supports snow, different trees for different landscapes, company colours. |
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+ | |||
+ | When built by the player during a game, the roofs will be in Company Colours of the builder. When generated by the game or built while in the scenario editor, the roofs will be Black. |
Revision as of 22:08, 28 December 2010
Karlštejn
Karlštejn
Drawn by Darkwalker, snowed and company colours by George
General data
||Tiles|21
Usage|65%
Growth Factor|70%||
Stockpile size
||Level|Tourists
Very low|229
Low|328
Normal|468
High|669
Very high|956
Ultimate|1365||
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 3 tiles from desert tile
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
of Location/Positioning Conditions
Features
Supports snow, different trees for different landscapes, company colours.
When built by the player during a game, the roofs will be in Company Colours of the builder. When generated by the game or built while in the scenario editor, the roofs will be Black.