Difference between revisions of "ECSTVTCNeuSchwansteinCastle"
From TTWiki
Jump to navigationJump to searchLine 4: | Line 4: | ||
=Neu Schwanstein Castle= |
=Neu Schwanstein Castle= |
||
− | Drawn by George |
+ | Drawn by George, help by Oz, Zimmlock (entrance, shadows) |
− | |||
− | Help by Oz, Zimmlock (entrance, shadows) |
||
</center> |
</center> |
||
Line 16: | Line 14: | ||
Usage|81% |
Usage|81% |
||
− | Growth Factor|70%|| |
+ | Growth Factor|70%|| |
− | |||
⚫ | |||
==Stockpile size== |
==Stockpile size== |
||
− | ||Level|Tourists |
+ | ||'''Level'''|'''Tourists''' |
Very low|422 |
Very low|422 |
||
Line 37: | Line 33: | ||
==Location/Positioning Conditions== |
==Location/Positioning Conditions== |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | *Build > 31 tiles away from other layout of Tourists centre |
||
⚫ | |||
− | step|Condition |
||
+ | ==Features== |
||
⚫ | |||
+ | Supports snow, different trees for different landscapes, company colours. |
||
− | <center>2</center>|Build > 31 tiles from different buildings of same industry type (ID 06 - Tourists centre) |
||
⚫ | |||
⚫ | |||
− | |||
⚫ | |||
− | |||
⚫ | |||
− | |||
⚫ |
Revision as of 18:53, 13 July 2008
Neu Schwanstein Castle
Neu Schwanstein Castle
Drawn by George, help by Oz, Zimmlock (entrance, shadows)
General data
||Tiles|31
Usage|81%
Growth Factor|70%||
Stockpile size
||Level|Tourists
Very low|422
Low|603
Normal|862
High|1231
Very high|1759
Ultimate|2513||
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 3 tiles from desert tile
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
of Location/Positioning Conditions
Features
Supports snow, different trees for different landscapes, company colours.
When built by the player during a game, the roofs will be in Company Colours of the builder. When generated by the game or built while in the scenario editor, the roofs will be Black or Brown.