Difference between revisions of "ECS Town Vector. Tourists centre. Palenque"
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Drawn by Oz, small fixes by George |
Drawn by Oz, small fixes by George |
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Supports serviced and unserviced views |
Supports serviced and unserviced views |
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+ | ==Stockpile size== |
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*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
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[[File:Ecs_touristindusrties_palenque-place2.png]] [[File:Ecs_touristindusrties_palenque-place.png]] |
[[File:Ecs_touristindusrties_palenque-place2.png]] [[File:Ecs_touristindusrties_palenque-place.png]] |
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− | =Features= |
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Different graphics for at least once serviced and never serviced industry |
Different graphics for at least once serviced and never serviced industry |
Revision as of 14:20, 18 June 2011
General data
Drawn by Oz, small fixes by George
Based on Palenque, Mexico
Tiles | 23 |
Usage | 66% |
Growth Factor | 75% |
Supports serviced and unserviced views
Stockpile size
Level | Tourists |
---|---|
Very low | 360 |
Low | 480 |
Normal | 640 |
High | 854 |
Very high | 1139 |
Ultimate | 1518 |
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 1 tiles from water
- Build in forest where 3 tiles radius are rain forest
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
Description of Location/Positioning Conditions
Features
Different graphics for at least once serviced and never serviced industry