Difference between revisions of "ECSTVTCKarlstein"
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+ | #REDIRECT [[ECS Town Vector. Tourists centre. Karlstein]] |
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+ | [http://en.wikipedia.org/wiki/Karl%C5%A1tejn||Karlštejn, Prague, Czech Republic] |
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− | '''''Karlštejn''''' |
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+ | Drawn by Darkwalker, snowed and company colours by George |
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− | =Karlstein= |
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+ | |||
+ | Based on |
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+ | |||
+ | ==General data== |
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+ | |||
+ | {| |
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+ | !Tiles!!21 |
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+ | |||
+ | |- |
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+ | |Usage||65% |
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+ | |||
+ | |- |
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+ | |Growth Factor||70% |
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+ | |} |
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+ | |||
+ | ==Stockpile size== |
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+ | |||
+ | {| |
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+ | !Level!!Tourists |
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+ | |||
+ | |- |
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+ | |Very low||229 |
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+ | |||
+ | |- |
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+ | |Low||328 |
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+ | |||
+ | |- |
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+ | |Normal||468 |
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+ | |||
+ | |- |
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+ | |High||669 |
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+ | |||
+ | |- |
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+ | |Very high||956 |
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+ | |||
+ | |- |
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+ | |Ultimate||1365 |
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+ | |} |
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+ | |||
+ | ==Location/Positioning Conditions== |
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+ | *Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
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+ | *Build > 3 tiles from desert tile |
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+ | *Build on terraformed land (certain tiles must be sloped) see image |
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+ | *Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map) |
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+ | *Build > 31 tiles away from other layout of Tourists centre |
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+ | |||
+ | [http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions| Description of Location/Positioning Conditions] |
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+ | |||
+ | ==Features== |
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+ | |||
+ | Supports snow, different trees for different landscapes, company colours. |
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+ | |||
+ | When built by the player during a game, the roofs will be in Company Colours of the builder. When generated by the game or built while in the scenario editor, the roofs will be Black. |
Latest revision as of 14:54, 19 June 2011
Redirect to:
Drawn by Darkwalker, snowed and company colours by George
Based on
General data
Tiles | 21 |
---|---|
Usage | 65% |
Growth Factor | 70% |
Stockpile size
Level | Tourists |
---|---|
Very low | 229 |
Low | 328 |
Normal | 468 |
High | 669 |
Very high | 956 |
Ultimate | 1365 |
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 3 tiles from desert tile
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
Description of Location/Positioning Conditions
Features
Supports snow, different trees for different landscapes, company colours.
When built by the player during a game, the roofs will be in Company Colours of the builder. When generated by the game or built while in the scenario editor, the roofs will be Black.