Difference between revisions of "ECS Town Vector. Tourists centre. Palenque"

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[[Category:ECS Vectors Tourist Industries]][[Category:ECS Town Vector]]
 
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{| style="width: 100%;" border="1"
'''''Palenque'''''
 
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|- valign="top"
 
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| style="width: 33%;" | << [[ECS Town Vector. Tourists centre. Japan Castle]] || align="center" style="width: 34%;"| [[ECS Town Vector. Tourists centre]] || align="right" style="width: 33%;"| [[ECS Town Vector. Tourists centre. Watch Tower]] >>
=Palenque=
 
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|}
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__TOC__
 
==General data==
   
 
Drawn by Oz, small fixes by George
 
Drawn by Oz, small fixes by George
   
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[[File:Ecs_touristindusrties_palenque-grasscovered.png]] [[File:Ecs_touristindusrties_palenque.png]]
==General data==
 
   
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Based on [http://en.wikipedia.org/wiki/Palenque Palenque, Mexico]
||Tiles|23
 
   
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[[File:Ecs_touristindusrties_Palenque_Ruins.jpg]]
Usage|66%
 
   
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{|
Growth Factor|75%||Supports serviced and unserviced views
 
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|Tiles||23
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|-
 
|Usage||66%
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|-
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|Growth Factor||75%
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|}
 
Supports serviced and unserviced views
   
 
==Stockpile size==
 
==Stockpile size==
   
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{|
||Level|Tourists
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!Level!!Tourists
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|-
 
|Very low||360
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|-
 
|Low||480
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|-
 
|Normal||640
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|-
 
|High||854
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|-
 
|Very high||1139
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|-
 
|Ultimate||1518
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|}
   
 
==Location/Positioning Conditions==
Very low|360
 
   
Low|480
 
 
Normal|640
 
 
High|854
 
 
Very high|1139
 
 
Ultimate|1518||
 
 
==Location/Positioning Conditions==
 
 
*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
 
*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
*Build &gt; 1 tiles from water
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*Build > 1 tiles from water
 
*Build in forest where 3 tiles radius are '''rain''' forest
 
*Build in forest where 3 tiles radius are '''rain''' forest
 
*Build on terraformed land (certain tiles must be sloped) see image
 
*Build on terraformed land (certain tiles must be sloped) see image
*Build &gt; FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
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*Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
*Build &gt; 31 tiles away from other layout of Tourists centre
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*Build > 31 tiles away from other layout of Tourists centre
   
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]
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[[ECS Vectors. Location/Positioning Conditions| Description of Location/Positioning Conditions]]
   
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[[File:Ecs_touristindusrties_palenque-place2.png]] [[File:Ecs_touristindusrties_palenque-place.png]]
http://wiki.ttdpatch.net/80612
 
   
 
==Features==
 
==Features==

Latest revision as of 09:16, 21 June 2011

<< ECS Town Vector. Tourists centre. Japan Castle ECS Town Vector. Tourists centre ECS Town Vector. Tourists centre. Watch Tower >>

General data

Drawn by Oz, small fixes by George

Ecs touristindusrties palenque-grasscovered.png Ecs touristindusrties palenque.png

Based on Palenque, Mexico

Ecs touristindusrties Palenque Ruins.jpg

Tiles 23
Usage 66%
Growth Factor 75%

Supports serviced and unserviced views

Stockpile size

Level Tourists
Very low 360
Low 480
Normal 640
High 854
Very high 1139
Ultimate 1518

Location/Positioning Conditions

  • Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
  • Build > 1 tiles from water
  • Build in forest where 3 tiles radius are rain forest
  • Build on terraformed land (certain tiles must be sloped) see image
  • Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  • Build > 31 tiles away from other layout of Tourists centre

Description of Location/Positioning Conditions

Ecs touristindusrties palenque-place2.png Ecs touristindusrties palenque-place.png

Features

Different graphics for at least once serviced and never serviced industry