Difference between revisions of "ECS Town Vector. Tourists centre. Goodrich Castle"
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+ | [[Category:ECS Vectors Tourist Industries]][[Category:ECS Town Vector]] |
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+ | {| style="width: 100%;" border="1" |
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+ | |- valign="top" |
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+ | | style="width: 33%;" | << [[ECS Town Vector. Tourists centre. NeuSchwanstein Castle]] || align="center" style="width: 34%;"| [[ECS Town Vector. Tourists centre]] || align="right" style="width: 33%;"| [[ECS Town Vector. Tourists centre. Karlstein]] >> |
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+ | |} |
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+ | __TOC__ |
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− | '''''Goodrich Castle''''' |
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+ | [[File:Ecs_touristindusrties_goodrichariel-grey.png]] [[File:Ecs_touristindusrties_goodrichariel-brownsnowed.png]] [[File:Ecs_touristindusrties_goodrichariel.png]] |
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− | =Goodrich Castle= |
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+ | Based on [http://en.wikipedia.org/wiki/Goodrich_Castle Goodrich Castle, Herefordshire, England] |
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− | Drawn by OZ |
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+ | [[File:Ecs_touristindusrties_Goodrich_Castle_01.jpg]] |
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+ | {| |
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− | </center> |
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+ | |Tiles||25 |
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− | |||
+ | |- |
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− | |||
+ | |- |
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− | ||Tiles|25 |
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+ | |Growth Factor||80% |
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− | |||
+ | |} |
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− | |||
− | Growth Factor|80%||Supports snow, different trees for different landscapes, company colours. |
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− | |||
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==Stockpile size== |
==Stockpile size== |
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+ | {| |
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− | + | !Level!!Tourists |
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− | |||
+ | |- |
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− | 4|541 |
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+ | |Very low||541 |
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− | |||
+ | |- |
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− | + | |Low||676 |
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− | |||
+ | |- |
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− | 16|845 |
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+ | |Normal||845 |
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− | |||
+ | |- |
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− | + | |High||1056 |
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− | |||
+ | |- |
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− | 64|1320 |
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+ | |Very high||1320 |
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− | |||
+ | |- |
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− | 128|1650|| |
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+ | |Ultimate||1650 |
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+ | |} |
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==Location/Positioning Conditions== |
==Location/Positioning Conditions== |
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+ | * Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
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− | step|Condition |
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− | |||
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− | <center>1</center>|Build > FF FF FF FFh tiles from a specific industry (specified ID) with the same layout (N=FF FF FF FFh forces only one industry of that type on the map) |
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+ | * Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map) |
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+ | * Build > 31 tiles away from other layout of Tourists centre |
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− | <center>2</center>|Build > 31 tiles from same industry (same ID) |
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− | <center>3</center>|disallow in townzones 1-4 |
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+ | [[File:Ecs_touristindusrties_goodrichariel-place.png]] |
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+ | ==Features== |
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+ | The Goodrich Castle is covered with snow when located above snow line. The Goodrich Castle supports company colours. |
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+ | The Goodrich Castle uses trees of the landscape. |
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Latest revision as of 17:45, 1 July 2011
<< ECS Town Vector. Tourists centre. NeuSchwanstein Castle | ECS Town Vector. Tourists centre | ECS Town Vector. Tourists centre. Karlstein >> |
General data
Drawn by Oz, small fixes and company colour transformation by George
Based on Goodrich Castle, Herefordshire, England
Tiles | 25 |
Usage | 66% |
Growth Factor | 80% |
Stockpile size
Level | Tourists |
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Very low | 541 |
Low | 676 |
Normal | 845 |
High | 1056 |
Very high | 1320 |
Ultimate | 1650 |
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 2 tiles away from water
- Build > 3 tiles away from desert tile
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
When built by the player during a game, the Goodrich Castle will be in company colours of the builder. When generated by the game or built while in the scenario editor, the Goodrich Castle will be Grey and Brown.
Description of Location/Positioning Conditions
Features
The Goodrich Castle is covered with snow when located above snow line. The Goodrich Castle supports company colours.
The Goodrich Castle uses trees of the landscape.