Difference between revisions of "MapRefresh"
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− | '''''Set the rate at which the map window is refreshed.''''' |
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− | =Map Refresh= |
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Set the rate at which the map window is refreshed. |
Set the rate at which the map window is refreshed. |
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'''2.0.1 alpha 10 or later''' |
'''2.0.1 alpha 10 or later''' |
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− | + | ==Switch== |
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− | Configuration file: maprefresh on|off| |
+ | Configuration file: maprefresh on|off|<refresh> |
Command line: -YR |
Command line: -YR |
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− | + | ==Description== |
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− | Normally, TTD refreshes the map windows every 64 |
+ | Normally, TTD refreshes the map windows every 64 "ticks" of the simulation engine, which is approximately every 2 seconds. With this switch, you can choose the number of ticks between map updates, as low as 1 tick per update (the default with "maprefresh on"). Low numbers use a lot of CPU though, so only use them if you have a fast computer. |
This feature was contributed by Csaba Varga. |
This feature was contributed by Csaba Varga. |
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+ | [[Category:Patches]][[Category:Interface Patches]][[Category:TTDPatch]][[Category:TTDPatch Manual]] |
Latest revision as of 14:17, 18 June 2011
Set the rate at which the map window is refreshed.
2.0.1 alpha 10 or later
Switch
Configuration file: maprefresh on|off|<refresh>
Command line: -YR
Description
Normally, TTD refreshes the map windows every 64 "ticks" of the simulation engine, which is approximately every 2 seconds. With this switch, you can choose the number of ticks between map updates, as low as 1 tick per update (the default with "maprefresh on"). Low numbers use a lot of CPU though, so only use them if you have a fast computer.
This feature was contributed by Csaba Varga.