Difference between revisions of "AutoSlope"

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'''TTDPatch 2.0.1 alpha 63 or later'''
   
 
==Switch==
'''''Enable automatic foundation construction while landscaping'''''
 
   
 
Configuration file: autoslope on|off|<cost>
=AutoSlope=
 
 
Enable automatic foundation construction while landscaping
 
 
'''2.0.1 alpha 63 or later'''
 
 
-=Switch=-
 
 
Configuration file: autoslope on|off|&lt;cost&gt;
 
   
 
Command line: N/A
 
Command line: N/A
   
-=Description=-
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==Description==
   
Normally, it is not possible to raise or lower land on which for example rail tracks have been built. With this switch, it becomes possible to do this, and it will automatically add or remove foundations as possible. &nbsp;The only limitation is that the new land shape must be suitable for the objects that are built on the tile, i.e. the foundations must be possible to build for the new shape.
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Normally, it is not possible to raise or lower land on which for example rail tracks have been built. With this switch, it becomes possible to do this, and it will automatically add or remove foundations as possible. The only limitation is that the new land shape must be suitable for the objects that are built on the tile, i.e. the foundations must be possible to build for the new shape.
   
&lt;cost&gt; may be 1(default), 2, or 3, and is the cost multiplier.
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<cost> may be 1(default), 2, or 3, and is the cost multiplier.
   
 
This feature was contributed by Oskar Eisemuth.
 
This feature was contributed by Oskar Eisemuth.
  +
[[Category:Patches]][[Category:Terrain Patches]][[Category:TTDPatch]][[Category:TTDPatch Manual]]

Latest revision as of 15:11, 15 June 2011

TTDPatch 2.0.1 alpha 63 or later

Switch

Configuration file: autoslope on|off|<cost>

Command line: N/A

Description

Normally, it is not possible to raise or lower land on which for example rail tracks have been built. With this switch, it becomes possible to do this, and it will automatically add or remove foundations as possible. The only limitation is that the new land shape must be suitable for the objects that are built on the tile, i.e. the foundations must be possible to build for the new shape.

<cost> may be 1(default), 2, or 3, and is the cost multiplier.

This feature was contributed by Oskar Eisemuth.