Difference between revisions of "ECS Town Vector. Tourists centre. Goodrich Castle"
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− | '''''Goodrich Castle''''' |
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+ | |- |
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− | =[http://en.wikipedia.org/wiki/Goodrich_Castle|Goodrich Castle, Herefordshire, England]= |
+ | |=[http://en.wikipedia.org/wiki/Goodrich_Castle||Goodrich Castle, Herefordshire, England]= |
Drawn by OZ, small fixes and CC transformation by George |
Drawn by OZ, small fixes and CC transformation by George |
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==General data== |
==General data== |
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+ | {| |
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− | + | !Tiles!!25 |
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+ | |- |
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− | Usage|66% |
+ | |Usage||66% |
+ | |- |
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− | Growth Factor|80% |
+ | |Growth Factor||80% |
+ | |} |
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==Stockpile size== |
==Stockpile size== |
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+ | {| |
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− | + | !Level!!Tourists |
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+ | |- |
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− | Very low|541 |
+ | |Very low||541 |
+ | |- |
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− | Low|676 |
+ | |Low||676 |
+ | |- |
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− | Normal|845 |
+ | |Normal||845 |
+ | |- |
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− | High|1056 |
+ | |High||1056 |
+ | |- |
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− | Very high|1320 |
+ | |Very high||1320 |
+ | |- |
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− | Ultimate |
+ | |Ultimate||1650 |
+ | |} |
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==Location/Positioning Conditions== |
==Location/Positioning Conditions== |
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* Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
* Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
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− | * Build |
+ | * Build > 2 tiles away from water |
− | * Build |
+ | * Build > 3 tiles away from desert tile |
* Build on terraformed land (certain tiles must be sloped) see image |
* Build on terraformed land (certain tiles must be sloped) see image |
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− | * Build |
+ | * Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map) |
− | * Build |
+ | * Build > 31 tiles away from other layout of Tourists centre |
− | [http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions] |
+ | [http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions| Description of Location/Positioning Conditions] |
==Features== |
==Features== |
Revision as of 10:15, 15 June 2011
|-
|=Castle, Herefordshire, England=
Drawn by OZ, small fixes and CC transformation by George
Based on
General data
Tiles | 25 |
---|---|
Usage | 66% |
Growth Factor | 80% |
Stockpile size
Level | Tourists |
---|---|
Very low | 541 |
Low | 676 |
Normal | 845 |
High | 1056 |
Very high | 1320 |
Ultimate | 1650 |
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 2 tiles away from water
- Build > 3 tiles away from desert tile
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
Description of Location/Positioning Conditions
Features
Supports snow, different trees for different landscapes, company colours.
When built by the player during a game, Goodrich Castle will be the CC version. When generated by the game or built while in the scenario editor, the Grey and Brown version will appear.