Difference between revisions of "ECS Town Vector. Tourists centre. Japan Castle"

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=Japanese Castle=
 
=Japanese Castle=
   
Drawn by Sanchimaru
+
Drawn by Sanchimaru, CC transformation and snowed version by George
 
CC transformation and snowed version by George
 
   
 
</center>
 
</center>
Line 16: Line 14:
 
Usage|95%
 
Usage|95%
   
Growth Factor|75%||Supports snow and company colours.
+
Growth Factor|75%||
 
When built by player, the Japanese Castle will be the light CC version. When generated by the game or built in the scenario editor, the Japanese Castle will be a dark CC.
 
   
 
==Stockpile size==
 
==Stockpile size==
   
||Level|Tourists
+
||'''Level'''|'''Tourists'''
   
4|90
+
Very low|90
   
8|120
+
Low|120
   
16|160
+
Normal|160
   
32|214
+
High|214
   
64|285
+
Very high|285
   
128|380||
+
Ultimate|380||
   
 
==Location/Positioning Conditions==
 
==Location/Positioning Conditions==
  +
*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
 
*Build &gt; 3 tiles from desert tile
 
*Build &gt; 2 tiles from water
 
*Build on terraformed land (certain tiles must be sloped) see image
  +
*Build &gt; FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  +
*Build &gt; 31 tiles away from other layout of Tourists centre
   
 
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]
Step|Condition
 
   
  +
==Features==
<center>1</center>|Build &gt; FF FF FF FFh tiles from a specific industry (specified ID) with the same layout (N=FF FF FF FFh forces only one industry of that type on the map)
 
   
  +
Supports snow and company colours.
<center>2</center>|Build &gt; 31 tiles from same industry (same ID)
 
   
 
When built by player, the Japanese Castle will be the light CC version. When generated by the game or built in the scenario editor, the Japanese Castle will be a dark CC.
<center>3</center>|disallow in townzones 1-4
 
 
<center>4</center>|Build &gt; 2 tiles from water
 
 
<center>5</center>|Build &gt; 3 tiles from desert tile
 
 
<center>6</center>|Build on terraformed land (certain tiles must be sloped) see image||
 
 
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]
 

Revision as of 19:23, 13 July 2008

Japan Castle

Japanese Castle

Drawn by Sanchimaru, CC transformation and snowed version by George

General data

||Tiles|4

Usage|95%

Growth Factor|75%||

Stockpile size

||Level|Tourists

Very low|90

Low|120

Normal|160

High|214

Very high|285

Ultimate|380||

Location/Positioning Conditions

  • Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
  • Build > 3 tiles from desert tile
  • Build > 2 tiles from water
  • Build on terraformed land (certain tiles must be sloped) see image
  • Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  • Build > 31 tiles away from other layout of Tourists centre

of Location/Positioning Conditions

Features

Supports snow and company colours.

When built by player, the Japanese Castle will be the light CC version. When generated by the game or built in the scenario editor, the Japanese Castle will be a dark CC.