Difference between revisions of "ECS Town Vector. Tourists centre. Watch Tower"

From TTWiki
Jump to navigationJump to search
Line 4: Line 4:
 
=Watch Tower=
 
=Watch Tower=
   
Drawn by Oz
+
Drawn by Oz, small fixes by George
 
Small fixes by George
 
   
 
==General data==
 
==General data==
Line 15: Line 13:
   
 
Growth Factor|95%||
 
Growth Factor|95%||
 
Supports snow, company colours.
 
 
When built by the player during a game, it will be the CC version. When generated by the game or built while in the scenario editor, the Brown or Grey version will appear.
 
   
 
==Stockpile size==
 
==Stockpile size==
   
||Level|Tourists
+
||'''Level'''|'''Tourists'''
   
4|70
+
Very low|70
   
8|73
+
Low|73
   
16|77
+
Normal|77
   
32|81
+
High|81
   
64|86
+
Very high|86
   
128|90||
+
Ultimate|90||
   
 
==Location/Positioning Conditions==
 
==Location/Positioning Conditions==
  +
* Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
 
* Build > 3 tiles from desert tile
 
* Build on terraformed land (certain tiles must be sloped) see image
  +
* Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  +
* Build > 31 tiles away from other layout of Tourists centre
   
 
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]
Step|Condition
 
   
  +
==Features==
<center>1</center>|Build &gt; FF FF FF FFh &nbsp;tiles from a specific industry (specified ID) with the same layout (N=FF FF FF FFh forces only one industry of that type on the map)
 
   
 
Supports snow, company colours.
<center>2</center>|Build &gt; 31 tiles from same industry (same ID)
 
   
 
When built by the player during a game, it will be the CC version. When generated by the game or built while in the scenario editor, the Brown or Grey version will appear.
<center>3</center>|disallow in townzones 1-4
 
 
<center>4</center>|Build &gt; 3 tiles from desert tile
 
 
<center>5</center>|Build on terraformed land (certain tiles must be sloped) see image||
 
 
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]
 

Revision as of 19:03, 13 July 2008

Watch Tower

Watch Tower

Drawn by Oz, small fixes by George

General data

||Tiles|1

Usage|90%

Growth Factor|95%||

Stockpile size

||Level|Tourists

Very low|70

Low|73

Normal|77

High|81

Very high|86

Ultimate|90||

Location/Positioning Conditions

  • Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
  • Build > 3 tiles from desert tile
  • Build on terraformed land (certain tiles must be sloped) see image
  • Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  • Build > 31 tiles away from other layout of Tourists centre

of Location/Positioning Conditions

Features

Supports snow, company colours.

When built by the player during a game, it will be the CC version. When generated by the game or built while in the scenario editor, the Brown or Grey version will appear.