Difference between revisions of "User:Eis os/Multiplayer Notes"
Line 1: | Line 1: | ||
=Some Multiplayer Notes from Oskar= |
=Some Multiplayer Notes from Oskar= |
||
+ | |||
+ | -=Use the same TTD Installation=- |
||
+ | |||
+ | The best way if you make a copy off the files for the second PC. |
||
-=Fullscreen start workaround for Host Player=- |
-=Fullscreen start workaround for Host Player=- |
||
Line 16: | Line 20: | ||
TTD gets desync. |
TTD gets desync. |
||
− | Beware, TTD Multiplayer doesn't show an error message if no more slots are free. |
+ | Beware, TTD Multiplayer doesn't show an error message if no more savegame slots are free. |
Showspeed was broken, try to disable it if you have alot disconnects |
Showspeed was broken, try to disable it if you have alot disconnects |
Revision as of 21:20, 17 January 2004
Some Multiplayer Notes from Oskar
-=Use the same TTD Installation=-
The best way if you make a copy off the files for the second PC.
-=Fullscreen start workaround for Host Player=-
If you want to play in fullscreen and while you connect TTD hangs,
you can try this for the host player: Again: Only Host Player!
While it says it's waiting for Client Player, click several times on TTD in the tasklist of windows until the waiting Window gets inactive. When now the client player join your game, your TTD should get into fullscreen fine.
-=Ingame Problems=-
My current test showed if you dynamit a tile and fast build something new on it,
TTD gets desync.
Beware, TTD Multiplayer doesn't show an error message if no more savegame slots are free.
Showspeed was broken, try to disable it if you have alot disconnects
Be sure to have a very stable Network