Difference between revisions of "ECS Town Vector. Tourists centre. Karlstein"
From TTWiki
Jump to navigationJump to searchm (changed category) |
m (Added category - ECS Town Vector) |
||
Line 53: | Line 53: | ||
When built by the player during a game, the roofs will be in Company Colours of the builder. When generated by the game or built while in the scenario editor, the roofs will be Black. |
When built by the player during a game, the roofs will be in Company Colours of the builder. When generated by the game or built while in the scenario editor, the roofs will be Black. |
||
− | [[Category:ECS Vectors Tourist Industries]] |
+ | [[Category:ECS Vectors Tourist Industries]][[Category:ECS Town Vector]] |
Revision as of 14:46, 19 June 2011
General data
Drawn by Darkwalker, snowed and company colours by George
Based on Karlštejn, Prague, Czech Republic
Tiles | 21 |
Usage | 65% |
Growth Factor | 70% |
Stockpile size
Level | Tourists |
---|---|
Very low | 229 |
Low | 328 |
Normal | 468 |
High | 669 |
Very high | 956 |
Ultimate | 1365 |
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 3 tiles away from desert tile
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
Description of Location/Positioning Conditions
Features
Supports snow, different trees for different landscapes, company colours.
When built by the player during a game, the roofs will be in Company Colours of the builder. When generated by the game or built while in the scenario editor, the roofs will be Black.