Difference between revisions of "ECS Town Vector. Tourists centre. Goodrich Castle"

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m (small clarification)
m (typo fixed)
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Supports snow, different trees for different landscapes, company colours.
 
Supports snow, different trees for different landscapes, company colours.
   
When built by the player during a game, Goodrich Castle will be шт the Company Colours of the builder. When generated by the game or built while in the scenario editor, the Grey and Brown version will appear.
+
When built by the player during a game, Goodrich Castle will be in the Company Colours of the builder. When generated by the game or built while in the scenario editor, the Grey and Brown version will appear.

Revision as of 23:46, 30 June 2011

<< ECS Town Vector. Tourists centre. NeuSchwanstein Castle ECS Town Vector. Tourists centre ECS Town Vector. Tourists centre. Karlstein >>

General data

Drawn by Oz, small fixes and company colour transformation by George

Ecs touristindusrties goodrichariel-grey.png Ecs touristindusrties goodrichariel-brownsnowed.png Ecs touristindusrties goodrichariel.png

Based on Goodrich Castle, Herefordshire, England

Ecs touristindusrties Goodrich Castle 01.jpg

Tiles 25
Usage 66%
Growth Factor 80%

Stockpile size

Level Tourists
Very low 541
Low 676
Normal 845
High 1056
Very high 1320
Ultimate 1650

Location/Positioning Conditions

  • Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
  • Build > 2 tiles away from water
  • Build > 3 tiles away from desert tile
  • Build on terraformed land (certain tiles must be sloped) see image
  • Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  • Build > 31 tiles away from other layout of Tourists centre

Description of Location/Positioning Conditions

Ecs touristindusrties goodrichariel-place.png

Features

Supports snow, different trees for different landscapes, company colours.

When built by the player during a game, Goodrich Castle will be in the Company Colours of the builder. When generated by the game or built while in the scenario editor, the Grey and Brown version will appear.