Difference between revisions of "ECS Town Vector. Tourists centre. Goodrich Castle"
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=Goodrich Castle= |
=Goodrich Castle= |
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− | Drawn by OZ |
+ | Drawn by OZ, small fixes and CC transformation by George |
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Revision as of 18:58, 13 July 2008
Goodrich Castle
Goodrich Castle
Drawn by OZ, small fixes and CC transformation by George
General data
||Tiles|25
Usage|66%
Growth Factor|80%||
Stockpile size
||Level|Tourists
Very low|541
Low|676
Normal|845
High|1056
Very high|1320
Ultimate|1650||
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 2 tiles away from water
- Build > 3 tiles away from desert tile
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
of Location/Positioning Conditions
Features
Supports snow, different trees for different landscapes, company colours.
When built by the player during a game, Goodrich Castle will be the CC version. When generated by the game or built while in the scenario editor, the Grey and Brown version will appear.