Difference between revisions of "ECS Town Vector. Tourists centre. Watch Tower"
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=Watch Tower= |
=Watch Tower= |
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− | Drawn by Oz |
+ | Drawn by Oz, small fixes by George |
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− | Small fixes by George |
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==General data== |
==General data== |
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Growth Factor|95%|| |
Growth Factor|95%|| |
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==Stockpile size== |
==Stockpile size== |
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− | ||Level|Tourists |
+ | ||'''Level'''|'''Tourists''' |
− | + | Very low|70 |
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− | + | Low|73 |
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− | + | Normal|77 |
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− | + | High|81 |
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− | + | Very high|86 |
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− | + | Ultimate|90|| |
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==Location/Positioning Conditions== |
==Location/Positioning Conditions== |
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+ | * Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
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+ | * Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map) |
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+ | * Build > 31 tiles away from other layout of Tourists centre |
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− | Step|Condition |
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+ | ==Features== |
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− | <center>1</center>|Build > FF FF FF FFh tiles from a specific industry (specified ID) with the same layout (N=FF FF FF FFh forces only one industry of that type on the map) |
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− | <center>2</center>|Build > 31 tiles from same industry (same ID) |
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− | <center>3</center>|disallow in townzones 1-4 |
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Revision as of 19:03, 13 July 2008
Watch Tower
Watch Tower
Drawn by Oz, small fixes by George
General data
||Tiles|1
Usage|90%
Growth Factor|95%||
Stockpile size
||Level|Tourists
Very low|70
Low|73
Normal|77
High|81
Very high|86
Ultimate|90||
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 3 tiles from desert tile
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
of Location/Positioning Conditions
Features
Supports snow, company colours.
When built by the player during a game, it will be the CC version. When generated by the game or built while in the scenario editor, the Brown or Grey version will appear.