Difference between revisions of "TTDonLinux"
m (10 revisions) |
(Edited links, Style edits, etc.) |
||
Line 1: | Line 1: | ||
− | |||
The most reliable ways of running TTD on Linux are |
The most reliable ways of running TTD on Linux are |
||
− | * The Windows version of TTD+TTDPatch using [http://www.winehq.com/ |
+ | * The Windows version of TTD+TTDPatch using [http://www.winehq.com/ Wine] |
− | * The DOS or Windows versions of TTD (with or without the patch) on [http://www.vmware.com/ |
+ | * The DOS or Windows versions of TTD (with or without the patch) on [http://www.vmware.com/ VMWare Workstation 5.0] |
If you have a method, or suggestion for a method, create it on a new page here on the wiki, and put a link to it down below in the relevant section (e.g. a method using WineX goes under WineX). |
If you have a method, or suggestion for a method, create it on a new page here on the wiki, and put a link to it down below in the relevant section (e.g. a method using WineX goes under WineX). |
||
− | '''NOTE''': A method is classified as |
+ | '''NOTE''': A method is classified as "'''<span style='color:#C0C000'>Has Worked</span>'''" if you know it works. It counts as "'''<span style='color:#00C000'>Working</span>'''" once lots of other people have got it working. |
− | + | ==Wine== |
|
'''<span style='color:#00C000'>Working</span>''', requires 2.0.1 '''alpha 16''' or later |
'''<span style='color:#00C000'>Working</span>''', requires 2.0.1 '''alpha 16''' or later |
||
Line 16: | Line 15: | ||
For details on getting it working, see [[TTDWineDave]] |
For details on getting it working, see [[TTDWineDave]] |
||
− | + | ==WineX/Cegeda== |
|
− | '''<span style='color:#C0C000'>Has worked</span>''', but needs testing with recent alphas. |
+ | '''<span style='color:#C0C000'>Has worked</span>''', but needs testing with recent alphas. |
+ | <!-- Volunteers? --> |
||
Methods under consideration: |
Methods under consideration: |
||
Line 26: | Line 26: | ||
Phil has some screenshots of successfully running TTDPatch Alpha 25 under WineX: [[TTDWinexPhil]] |
Phil has some screenshots of successfully running TTDPatch Alpha 25 under WineX: [[TTDWinexPhil]] |
||
− | + | ==VMWare== |
|
⚫ | |||
− | |||
⚫ | |||
Both the DOS and Windows versions work well. For the Windows version, disable the VMWare Tools and install a native mouse driver so that TTD can move the mouse cursor about. Otherwise right-click scrolling will be extremely sensitive. |
Both the DOS and Windows versions work well. For the Windows version, disable the VMWare Tools and install a native mouse driver so that TTD can move the mouse cursor about. Otherwise right-click scrolling will be extremely sensitive. |
||
− | + | ==dosemu== |
|
'''<span style='color:#C0C000'>Has Worked</span>''', with dosemu 1.2.1; tested with TTDPatch 2.0.1 alpha 51. |
'''<span style='color:#C0C000'>Has Worked</span>''', with dosemu 1.2.1; tested with TTDPatch 2.0.1 alpha 51. |
||
Line 39: | Line 38: | ||
If you do use the patch, |
If you do use the patch, |
||
− | * Make sure to give dosemu lots of memory if you want to use the a fair number of new graphics sets |
+ | * Make sure to give dosemu lots of memory if you want to use the a fair number of new graphics sets (the default 16 MB is not enough). |
* Deactivate the CPU saver feature: either set `-+miscmods.notimegiveaway on+-' or run the game with `-+ttdpatch --miscmods.notimegiveaway on+-' |
* Deactivate the CPU saver feature: either set `-+miscmods.notimegiveaway on+-' or run the game with `-+ttdpatch --miscmods.notimegiveaway on+-' |
||
− | + | ==dosbox== |
|
'''<span style='color:#C0C000'>Has Worked</span>''', using the dos version of ttd+patch |
'''<span style='color:#C0C000'>Has Worked</span>''', using the dos version of ttd+patch |
||
− | + | ==Bochs== |
|
Untested. |
Untested. |
||
− | + | ==ttdload== |
|
This is a port of [[TTDPatch]] and the latest information suggests that it is not up-to-date (based on one of the pre-2.0 betas) |
This is a port of [[TTDPatch]] and the latest information suggests that it is not up-to-date (based on one of the pre-2.0 betas) |
||
Line 56: | Line 55: | ||
(Any word from the PatchTeam on whether this will be maintained along with DOS and Windows if it proves successful? - C.) |
(Any word from the PatchTeam on whether this will be maintained along with DOS and Windows if it proves successful? - C.) |
||
− | + | ==LoadTycoon== |
|
− | [http://pasky.or.cz/~pasky/dev/ttd|LoadTycoon] is native loader for TTDX, originally done by Daniel Mantione, then shortly maintained by Petr |
+ | [http://pasky.or.cz/~pasky/dev/ttd|LoadTycoon LoadTycoon] is native loader for TTDX, originally done by Daniel Mantione, then shortly maintained by Petr "pasky" Baudis. It requires SDL and a native framebuffer and it does not support sounds, music and multiplayer. |
− | I've been maintaining LoadTycoon for some time but I never really got to porting TTDPatch there. The 0.4 version works with plain TTDX, it also contains some support code for TTDPatch, but it is for a _VERY_ old version and has some bugs. Regarding porting it to new TTDPatch, you could get some insights from the tp1 version and ttdpatch-linttdx, but then I ran out of time and now I will probably work on enhancing OpenTTD instead. So if you want to maintain this and finish the port (you should know assembler enough to understand and mangle TTDPatch sources as well as some lowlevel Linux programming experience), just tell me at pasky@ucw.cz. -- pasky |
+ | <!-- Pasky's words, removed due to Style conflicts: I've been maintaining LoadTycoon for some time but I never really got to porting TTDPatch there. The 0.4 version works with plain TTDX, it also contains some support code for TTDPatch, but it is for a _VERY_ old version and has some bugs. Regarding porting it to new TTDPatch, you could get some insights from the tp1 version and ttdpatch-linttdx, but then I ran out of time and now I will probably work on enhancing OpenTTD instead. So if you want to maintain this and finish the port (you should know assembler enough to understand and mangle TTDPatch sources as well as some lowlevel Linux programming experience), just tell me at pasky@ucw.cz. -- pasky :end of Pasky's words --> |
Revision as of 22:59, 13 June 2011
The most reliable ways of running TTD on Linux are
- The Windows version of TTD+TTDPatch using Wine
- The DOS or Windows versions of TTD (with or without the patch) on VMWare Workstation 5.0
If you have a method, or suggestion for a method, create it on a new page here on the wiki, and put a link to it down below in the relevant section (e.g. a method using WineX goes under WineX).
NOTE: A method is classified as "Has Worked" if you know it works. It counts as "Working" once lots of other people have got it working.
Wine
Working, requires 2.0.1 alpha 16 or later
Wine versions up to 20041201 or after 20050531 (latest CVS snapshot) work. 0.9.2 may cause some issues with sound.
For details on getting it working, see TTDWineDave
WineX/Cegeda
Has worked, but needs testing with recent alphas.
Methods under consideration:
- Using a binary package, for those willing to pay: TTDWinexHan
- Using CVS, for cheapskates like the author of this method: TTDWinexChris and TTDWineXOskar
Phil has some screenshots of successfully running TTDPatch Alpha 25 under WineX: TTDWinexPhil
VMWare
Working, in VMWare Workstation 5.0
Both the DOS and Windows versions work well. For the Windows version, disable the VMWare Tools and install a native mouse driver so that TTD can move the mouse cursor about. Otherwise right-click scrolling will be extremely sensitive.
dosemu
Has Worked, with dosemu 1.2.1; tested with TTDPatch 2.0.1 alpha 51.
The patch is not needed, the game works fine without it too
If you do use the patch,
- Make sure to give dosemu lots of memory if you want to use the a fair number of new graphics sets (the default 16 MB is not enough).
- Deactivate the CPU saver feature: either set `-+miscmods.notimegiveaway on+-' or run the game with `-+ttdpatch --miscmods.notimegiveaway on+-'
dosbox
Has Worked, using the dos version of ttd+patch
Bochs
Untested.
ttdload
This is a port of TTDPatch and the latest information suggests that it is not up-to-date (based on one of the pre-2.0 betas)
(Any word from the PatchTeam on whether this will be maintained along with DOS and Windows if it proves successful? - C.)
LoadTycoon
LoadTycoon is native loader for TTDX, originally done by Daniel Mantione, then shortly maintained by Petr "pasky" Baudis. It requires SDL and a native framebuffer and it does not support sounds, music and multiplayer.