Difference between revisions of "ECS Machinery Vector. Vehicles Factory"
m (moved ECSMVVehiclesFactory to Vehicles Factory: Right article name instead of page name from old wiki) |
m (moved Vehicles Factory to ECS Machinery Vector. Vehicles Factory: Added ECS Vectors prefix) |
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Revision as of 18:35, 16 June 2011
Vehicles Factory
Drawn by Lifeblood
improved by George
General data
Vehicles Factory accepts steel, glass and dyes and produces vehicles. All materials are a must if they are defined.
Production may go on 0, 1, 2, 5 and 10 lines. Each line produces 64-90 vehicles a month. When 0 lines are used, Vehicles factory produces 8-10 vehicles a month.
Production change
Industry changes production level when the value, calculated with the formula min (steel, 24*glass, 24*dyes), goes outside the value's range for the current level represented in the table below.
The industry production level can increase and decrease only by one. Increasing production on high production levels also requires at least 50% of vehicles being transported.
When industry has a very low production level and does not have enough cargo waiting, it tests close down conditions. Industries in service have a close down chance reduced by 10%. Newly built industries can be closed only if they are at least 2 years old. Industries, built by the random map generator or map editor, can be closed only if they are at least 5 years old. A close down chance is 3%.
Level | Decrease | Increase |
---|---|---|
Very low | 23 | 216 |
Low | 216 | 864 |
Normal | 432 | 2160 |
High | 1080 | 4320 |
Ultimate | 2160 |
Stockpile size
Cargo acceptance is limited by storage capacity. If the stockpile is in overflow, the industry stops accepting cargo until the stockpile is down to 75% of capacity, at which point the industry will start accepting cargo again.
Level | Steel | Steel (75%) | Glass | Glass (75%) | Dyes | Dyes (75%) |
---|---|---|---|---|---|---|
Very low | 2050 | 1538 | 363 | 272 | 484 | 363 |
Low | 2734 | 2050 | 519 | 389 | 691 | 519 |
Normal | 3645 | 2734 | 741 | 556 | 988 | 741 |
High | 4860 | 3645 | 1058 | 794 | 1411 | 1058 |
Ultimate | 8640 | 6480 | 2160 | 1620 | 2880 | 2160 |
Possible locations
Flat land required