Difference between revisions of "ECS Town Vector. Tourists centre. Goodrich Castle"

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(headers, tables and links fixed, added category and images)
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=General data=
   
 
Drawn by OZ, small fixes and CC transformation by George
   
  +
[[File:Ecs_touristindusrties_goodrichariel-grey.png]] [[File:Ecs_touristindusrties_goodrichariel-brownsnowed.png]] [[File:Ecs_touristindusrties_goodrichariel.png]]
|-
 
|=[http://en.wikipedia.org/wiki/Goodrich_Castle||Goodrich Castle, Herefordshire, England]=
 
 
Drawn by OZ, small fixes and CC transformation by George
 
   
 
Based on [http://en.wikipedia.org/wiki/Goodrich_Castle|| Goodrich Castle, Herefordshire, England]
Based on
 
   
  +
[[File:Ecs_touristindusrties_Goodrich_Castle_01.jpg]]
==General data==
 
   
 
{|
 
{|
!Tiles!!25
+
|Tiles||25
 
 
|-
 
|-
 
|Usage||66%
 
|Usage||66%
 
 
|-
 
|-
 
|Growth Factor||80%
 
|Growth Factor||80%
 
|}
 
|}
   
==Stockpile size==
+
=Stockpile size=
   
 
{|
 
{|
 
!Level!!Tourists
 
!Level!!Tourists
 
 
|-
 
|-
 
|Very low||541
 
|Very low||541
 
 
|-
 
|-
 
|Low||676
 
|Low||676
 
 
|-
 
|-
 
|Normal||845
 
|Normal||845
 
 
|-
 
|-
 
|High||1056
 
|High||1056
 
 
|-
 
|-
 
|Very high||1320
 
|Very high||1320
 
 
|-
 
|-
 
|Ultimate||1650
 
|Ultimate||1650
 
|}
 
|}
   
==Location/Positioning Conditions==
+
=Location/Positioning Conditions=
  +
 
* Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
 
* Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
 
* Build > 2 tiles away from water
 
* Build > 2 tiles away from water
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* Build > 31 tiles away from other layout of Tourists centre
 
* Build > 31 tiles away from other layout of Tourists centre
   
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions| Description of Location/Positioning Conditions]
+
[[ECS Vectors. Location/Positioning Conditions| Description of Location/Positioning Conditions]]
   
  +
[[File:Ecs_touristindusrties_goodrichariel-place.png]]
==Features==
 
  +
 
=Features=
   
 
Supports snow, different trees for different landscapes, company colours.
 
Supports snow, different trees for different landscapes, company colours.
   
 
When built by the player during a game, Goodrich Castle will be the CC version. When generated by the game or built while in the scenario editor, the Grey and Brown version will appear.
 
When built by the player during a game, Goodrich Castle will be the CC version. When generated by the game or built while in the scenario editor, the Grey and Brown version will appear.
  +
  +
[[Category:ECS]]

Revision as of 16:49, 17 June 2011

General data

Drawn by OZ, small fixes and CC transformation by George

Ecs touristindusrties goodrichariel-grey.png Ecs touristindusrties goodrichariel-brownsnowed.png Ecs touristindusrties goodrichariel.png

Based on Goodrich Castle, Herefordshire, England

Ecs touristindusrties Goodrich Castle 01.jpg

Tiles 25
Usage 66%
Growth Factor 80%

Stockpile size

Level Tourists
Very low 541
Low 676
Normal 845
High 1056
Very high 1320
Ultimate 1650

Location/Positioning Conditions

  • Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
  • Build > 2 tiles away from water
  • Build > 3 tiles away from desert tile
  • Build on terraformed land (certain tiles must be sloped) see image
  • Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  • Build > 31 tiles away from other layout of Tourists centre

Description of Location/Positioning Conditions

Ecs touristindusrties goodrichariel-place.png

Features

Supports snow, different trees for different landscapes, company colours.

When built by the player during a game, Goodrich Castle will be the CC version. When generated by the game or built while in the scenario editor, the Grey and Brown version will appear.