Difference between revisions of "Creating new Sprites with 3dsMax"
From TTWiki
Jump to navigationJump to searchm (20 revisions) |
Maquinista (talk | contribs) m (→Creating new Buildings / Industries: Removing hidden spam) |
||
Line 39: | Line 39: | ||
---- |
---- |
||
Back to [[Main Page]] |
Back to [[Main Page]] |
||
− | <div style="overflow: auto; height: 1px;"> |
||
− | [_pw9_] |
||
⚫ | |||
− | [http://nvnv2006.com/ nvnv] |
||
+ | [[Category:Locomotion development]] |
||
− | |||
⚫ |
Revision as of 00:30, 13 October 2011
This pages deals with all aspects of creating new Sprites with the application 3d Studio Max 6.
If you are looking for a reference to create the needed *.xml file please refear to this list:
Basics
2. Getting the sprites into the Game
Creating new Tracks and Bridges
Creating new Vehicles
Creating new Buildings / Industries
(page under developement, feel free to add content)
Back to Main Page