ECS Vectors Translations
ECS Vectors Translations
ECS Vectors Translations
This section is created to help ECS Vectors to speak your native languages. Please add translations for the sections. Also please check the existing one. May be it has mistakes.
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How to translate
The following instructions are based on Action 4 description
What to translate
Find a general string. If would look like
21 * 34 04 0A '''FF''' 01 '''00 D0''' 94 80 " should be built in towns" 00
FF (FFh = 80h + 7Fh) indicates a general string, that is used when translation is not defined. You need to translate it.
if a string like
22 * 43 04 0A '''82''' 01 '''00 D0''' 94 80 " muss in einer Stadt gebaut werden" 00
goes below, than it means that a German (82 = 80h + 02h, where 02h is German) translation is represented (here 00 D0 is the string ID, translation is applied to the string with the same ID)
If the string is wrong, you can modify it. If the string is not represented, you can add it.
The list of languages is represented here
How to modify a string
Change the string you need
1 * 1 04 0A 82 01 00 D0 '''94 80 " muss in einer Stadt gebaut werden" 00'''
How to add a new string
You should care about the string number nor length. you can simply use
'''1 * 1'''
because NFOrenum would fix it. All you need is to add a right language (+80h if you translate FF string, and a language code if 7F).
1 * 1 04 0A '''82''' 01
at the right ID
1 * 1 04 0A 82 01 '''00 D0'''
Then you put a new string
The number of strings and string class is copied from string, which you are translating
1 * 1 '''04 0A''' 82 '''01''' 00 D0
Then you add you new string
1 * 1 04 0A 82 01 00 D0 '''94 80 " muss in einer Stadt gebaut werden" 00'''
You have to use the same string codes as string, which you are translating. The order is important. The place in text is important for decoration code, is not important for string and numbers
1 * 1 04 0A 82 01 00 D0 '''94 80''' " muss in einer Stadt gebaut werden" '''00'''
string codes are described here