Basic Knowledge
From TTWiki
Basic Knowledge
General Layout
The first thing you have understand is, that the tracks in the locomotion engine are as good as flat, so you can't include bridges or whatsoever into your track sprites; these have to be made in the Bridge section (not yet done)
Prepeperations before Modelling
Secound, before you start modelling in max you should create a dummy Mesh, which represents exactly one Locomotion world unit, which is 5x5x2.5, in which you should built your track model. (I used a 50x50x25 unit Mesh)
It's important to understand that your model shouldn't be larger than said Mesh.
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