ToylandFeatures

From TTWiki
Revision as of 19:11, 12 June 2011 by Orudge (talk | contribs) (3 revisions)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Toyland Features

Toyland Features

Enable various features in the toyland climate.

2.0.1 alpha 10 or later

-=Switch=-

Configuration file: toylandfeatures on|off|<bits>

-=Description=-

It is a bit switch.  To find out how that works, see Bit Switches, or simply add up the values of the options you want:

||Bit|Value|Name|Meaning

0|1|lighthouses|Enable lighthouses on sea shores in Toyland

1|2|woodlands|Trees appear in clusters||

Bit 0 causes random games in toyland climate to have lighthouses scattered around the seashores.  In principle, transmitters should also appear, but they won't, due to a problem with TTD's random game generator which, unfortunately, will require more experimenting to fix properly.

Bit 1 causes forested areas to appear in toyland. If it is not set, trees only appear singly.

This feature was contributed by Marcin Grzegorczyk.