Creating new Sprites with 3dsMax
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Revision as of 17:35, 7 December 2010 by Orudge (talk | contribs) (Reverted edits by Apedizivif (Talk) to last version by Rd13321129)
This pages deals with all aspects of creating new Sprites with the application 3d Studio Max 6.
If you are looking for a reference to create the needed *.xml file please refear to this list:
Basics
2. Getting the sprites into the Game
Creating new Tracks and Bridges
Creating new Vehicles
Creating new Buildings / Industries
(page under developement, feel free to add content)
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