Creating new Sprites with 3dsMax
From TTWiki
Jump to navigationJump to searchThis pages deals with all aspects of creating new Sprites with the application 3d Studio Max 6.
If you are looking for a reference to create the needed *.xml file please refear to this list:
Basics
2. Getting the sprites into the Game
Creating new Tracks and Bridges
Creating new Vehicles
Creating new Buildings / Industries
(page under developement, feel free to add content)
Back to Main Page