ChrisSawyer
Who is he?
Taken from www.chrissawyer.com
Chris Sawyer is an independent game developer based in Scotland, specializing in constructional / strategic / simulation style PC games.
Chris entered the games industry in 1983, writing games in Z80 machine code on the Memotech MTX home computer, and then the Amstrad CPC series home computer.
From 1988 to 1993, Chris specialized in PC conversions of Amiga games, and was involved in many well-known projects, including Virus (1989), Campaign (1992), Birds of Prey (1992), Dino Dini's Goal (1993), and Frontier Elite 2 (1993).
The games
Also taken from chrissawyer.com, but edited to include more focus on TTD
Since 1993, Chris has been developing original games on the PC, the first of which was Transport Tycoon, released through Microprose in 1994. It run on DOS and was a smash hit, and soon Chris made a World Editor that allowed you to make your own maps and scenarios for TT and also introduced a Mars landscape expansion.
Not long afterwards, he expanded the idea and released Transport Tycoon Deluxe, that added three more climates: Sub-Arctic, Tropical and Toyland. This was an even bigger hit than the original, partly because a Windows version was made.
Chris's second big project was RollerCoaster Tycoon, released through Hasbro Interactive early in 1999, followed by two add-on packs Added Attractions / Corkscrew Follies in late 1999 and Loopy Landscapes in September 2000. RollerCoaster Tycoon II was released through Infogrames Interactive in 2002.
The long-awaited sequel to Transport Tycoon, Chris Sawyer's Locomotion, was finally completed and released through Atari in October 2004.