ECS Town Vector. Tourists centre. Casino resort
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General data
Drawn by Oz, improved by George (company colours, animated construction stages)
Based on Camino Real Acapulco Diamante, Acapulco, Mexico
Tiles | 18 |
Usage | 75% |
Growth Factor | 85% |
Stockpile size
Level | Tourists |
---|---|
Very low | 599 |
Low | 705 |
Normal | 829 |
High | 975 |
Very high | 1148 |
Ultimate | 1350 |
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 1 tiles from desert tile
- Build <=0 tiles away from water (should be built on coasts)
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
When built by the player during a game, the Casino resort will be in company colours of the builder. When generated by the game or built while in the scenario editor, the Casino resort will pick up the colour randomly.
Description of Location/Positioning Conditions
Features
The Casino resort supports company colours.
The Casino resort has 3 animated construction stages